June 17, 2026

“If we start, like, willy-nilly licensing everything that we can just to check boxes and fill the coffers, people will get wise to it, and we won’t actually see the success that we could. But if we build pillar by pillar, find the right partners, and make the right games for the audience, I think we can achieve massive success.”

Similarly, Paramount is also being selective with who it entrusts to make games around its brands as well.

“Everything has to come from that player first, fan-first perspective. We’re being much more selective about our partners because everything that we do, we don’t want to just spray and pray. Like we always say: we want missiles, not bullets.”

Sheridan himself is also entering the video game world, as he is helping write a Call of Duty movie for Paramount. The film will hit theaters in summer 2028.

Cade Onder is a freelancer for IGN’s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.



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