June 17, 2026

“Xbox is still committed to a next-gen console but is considering how it can deliver something that will be desired by Xbox gamers, while not pricing out huge swaths of gamers and potentially growing the audience,” Harding-Rolls said. “It’s also thinking about how it can de-risk itself from the costs of subsidising hardware as component costs continue to escalate. There are a few areas I think Xbox could investigate. Xbox has already partnered with Asus to deliver the ROG Xbox Ally, and this could be extended to next-gen console hardware. This sort of OEM arrangement could help with access to components, preferential pricing for storage and memory, flexible configurations of the same platform and extending distribution. This is not a silver bullet and there are already historical examples in the games space where this strategy hasn’t really worked – such as Valve’s Steam Machines. If this is not the approach the company takes, I think Xbox will be looking to get closer to key component manufacturers to put itself in a better position in terms of supply-chain negotiation and prioritisation. Sony’s long consumer electronics history and its other consumer tech businesses means it is better positioned in this context.”

“New business models and partnerships for hardware could mean that Xbox stops trying to be the sole one building the box,” Elliot agreed. “Expect third-party manufactured hardware – partners building Xbox-branded or Xbox-compatible devices under licence – rather than Microsoft eating the full bill of materials and the subsidy on every unit. The ROG Ally collaboration was the trial balloon for this. And of course mobile is that longer-term North Star. But as for the core, Xbox still wants Helix to converge its console and PC offerings. Windows is the actual platform, and the ‘Xbox’ you buy becomes one of several doors into the same ecosystem rather than a single loss-leading box Microsoft fabricates itself. But Xbox is appealing to its console fans along the way as it transitions them into the future. That’s why Helix is half-console, half-PC.”

“You can’t tell tens of millions of console loyalists ‘the box is dead, move to Windows’ overnight…”

“You can’t tell tens of millions of console loyalists ‘the box is dead, move to Windows’ overnight without torching the goodwill you just spent 100 days rebuilding – or potentially pissing off 25-year fans,” Elliot continued. “So, Xbox is still shipping hardware and keeping some smaller exclusives to keep the core warm, but the actual centre of gravity is quietly sliding to PC, mobile, and cloud. Helix being half-console, half-PC is that compromise made physical. The word ‘Helix’ is most commonly known in biology to describe human DNA, where two intertwined, spiral strands form a twisted ladder. It’s literally in the name – Xbox is converging console and PC.”

A focus on third-party hardware seems the most likely route for Xbox following Sharma’s most recent comments, though other options are also possible. Microsoft could restart its subsidised console purchase plan, which offered access to Xbox machines via an ongoing subscription — though alternative third-party leasing and payment options now existing make this less likely. The company could also lean into its cloud-streaming offering and re-examine the idea of an Xbox streaming stick. But, as Harding-Rolls points out, “to stream Xbox games, there still needs to be Xbox hardware in data centres to support this model. One of the key challenges that Xbox is dealing with is storage and memory availability and this doesn’t in fact solve this issue.”

Tier List

Xbox Games Series Tier List

Xbox Games Series Tier List

“There’s a messier possibility worth naming,” Elliot concludes, “that the confident language and candour are masking real strategic uncertainty. The clearest evidence is the contradiction sitting inside the comms – choosing to forgo revenue by pulling games off the biggest install base one week, then lamenting that revenue is too low in the same breath. When you talk out of both sides of your mouth, trust starts to dissolve. The Spencer era had that habit, and the Xbox of new reads like a continuation of it, now with employees being gently primed for another round of layoffs a few months after Booty said: ‘To be clear, there are no organisational changes underway for our studios.’ I also note that Xbox said there would be no layoffs after the Activision Blizzard acquisition. There were a lot of layoffs.

“A healthy Xbox is good for all of us, competition included, and they’re saying a lot of the right things. The candour is real and their diagnosis of the problems are mostly correct. But there’s no easy cure. Trying to be simultaneously the world’s largest game publisher and a first-party hardware platform, at a 5x component premium, with a first-party slate that can’t yet carry exclusivity on its own – that’s the bit I can’t make add up.”

Photographer: David Paul Morris/Bloomberg via Getty Images.

Tom Phillips is IGN’s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social



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